A room-based roguelite tabletop RPG

Duelwith Fate

Take the failure, or take the deal.

A fast, loot-driven dungeon crawler where a failed roll can become a success, but every bargain brings a hidden Dark Contract closer.

Discover the game ↓Version 0.1 / In playtest
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Contract progress

Hidden

One die is yours.
Two belong to Fate.

The promise

You do not choose the build.
You discover it.

Fast setup. Simple turns. Meaningful loot. Every room asks whether to take what you earned or risk it for something better.

The delve

Five steps.
Infinite trouble.

  1. 01Roll a character
  2. 02Enter a room
  3. 03Fight or endure
  4. 04Claim the loot
  5. 05Press your luck

Built for replay

A different character
every run.

01

Roll what Fate gives you

Five attributes and one replacement roll create a complete character in moments. No classes. No build planning.

02

Build through what you find

Weapons, relics, scrolls, and attribute gear turn every delve into a different character story.

03

Choose the dangerous path

Easy, Medium, Hard, Legendary, and Endless routes trade safety for increasingly powerful loot.

04

Make the bargain

Turn a failed check into success by Tempting Fate. A hidden Dark Contract moves closer every time.

The world

A dungeon that remembers your greed.

Each room offers a choice: take the safer path, or press deeper for the gear that could change the run. The dungeon grows harsher, the loot grows stranger, and every bargain moves the hidden Contract closer.

Easy. Medium. Hard. Legendary. Then as far as you can survive.

Development dispatches

The contract is not ready.
It is getting closer.

Follow Mastermind Publishers for playtest updates, previews, and the eventual release.

Contact the publisher ↗